This model is a modern take of the Johnny Slater character from the N64 game Hybrid Heaven by Konami, i redesigned it inspired by the FF7 Remake art style while also using movie and actor references for its design.
Pipeline Overview:
The character was sculpted in ZBrush, retopology done in 3D Coat and refined and completed in Maya, UV done in Maya as well. Baking and body texturing was done in Substance Painter with the eyes, head and hands i leveraged the Unreal DigitaHuman blueprint to make my custom skin textures, while the hair was created from scratch with HairStrand Designer, then applied to hair cards in Maya and finally my own hair node system in Unreal, the character was finally integrated and rendered in Unreal Engine 5.
Thank you for taking the time to check out my work!